﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Dev2419a_LunarLander3D
{
    class Controles // Classe responsável por mostrar os controles do jogo quando o jogador aperta "F1"
    {
        public Controles(ContentManager Content)
        { 
        }

        public void Update(GameTime gameTime, KeyboardState keyboard, KeyboardState oldKeyboard)
        {
        }

        public void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {

        }
    }
}
